games designer job spec
- be able to work in collaboration with multi-disciplinary teams
- be able to communicate your vision to artists, programmers, producers, marketing staff, and others involved in the development process
- be able to accept constructive feedback on your work
- be able to present your ideas both verbally and on paper
- be imaginative and creative
- have good written and verbal communication skills
- have good basic visual design and drawing skills
- be reasonably fluent in a range of 2D and 3D graphics and animation packages, such as 3D Studio Max, NUKE or Maya
- have some programming skills at least at ‘scripting’ level
- have an awareness of the various games platforms and technologies
- possess a thorough understanding of game play theory
- have storytelling and narrative development skills
- be skilled in information design and user interface design
- be able to think systematically and strategically
- have knowledge of the requirements of the relevant health and safety legislation and procedures

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