Monday, 11 May 2015

p1:employment in media

for employment opportunities each column can relate to each different job title

games designer job spec 
  • be able to work in collaboration with multi-disciplinary teams
  • be able to communicate your vision to artists, programmers, producers, marketing staff, and others involved in the development process
  • be able to accept constructive feedback on your work
  • be able to present your ideas both verbally and on paper
  • be imaginative and creative
  • have good written and verbal communication skills 
  • have good basic visual design and drawing skills
  • be reasonably fluent in a range of 2D and 3D graphics and animation packages, such as 3D Studio Max, NUKE or Maya
  • have some programming skills at least at ‘scripting’ level 
  • have an awareness of the various games platforms and technologies
  • possess a thorough understanding of game play theory
  • have storytelling and narrative development skills
  • be skilled in information design and user interface design
  • be able to think systematically and strategically
  • have knowledge of the requirements of the relevant health and safety legislation and procedures


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